Opportunity is missed by most people because it is dressed in overalls and looks like work. - Thomas Edison
You could make a displacement map in Photoshop, probably much, much faster.Steve
Quote from: Sbrem on August 21, 2013, 11:03:05 AMYou could make a displacement map in Photoshop, probably much, much faster.SteveExplain please.Nick
For a displacement map, you must use a rendered (shaded grayscale image) with not patterns, just the shading...to MAP a garment texture or pattern onto the bed (shape). You use the shaded grayscale version of the blanket to build or fold your blanket pattern onto the bed folds. That is the displacement.There are some tuts on this I'm sure. Google displacement maps and somewhere, you should see how you can do this. Once you lean it (and do it often) it can be scripted easily. I forget the average numbers I used to punch in for most stuff (to what amount you want to displace it). That will more so, be determined by your specific image. You will need to do it a few times with dif numbers to how what looks best. That you can script it.Now that someone mentioned it, this might be what you're looking for.
Dan's explanation is a good start. My last experiment with it was to crumple a piece of paper, then scan that; I laid our logo on top and it followed the shadows fairly nicely. A bit more tweaking would have gotten me there for sure. I also tried with a brick wall, and it worked well, but you have to play with the size of the logo relative to the size of the bricks...Steve