Author Topic: Mesh to halftone selection guide.  (Read 764 times)

Offline Dottonedan

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Mesh to halftone selection guide.
« on: December 09, 2024, 05:06:40 PM »
I may have posted this here somewhere before, but it's been updated a little and can always use a good nudge to the top again.
Artist & high end separator, Owner of The Vinyl Hub, Owner of Dot-Tone-Designs, Past M&R Digital tech installer for I-Image machines. Over 35 yrs in the apparel industry. e-mail art@designsbydottone.com


Offline CBCB

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Re: Mesh to halftone selection guide.
« Reply #1 on: December 10, 2024, 08:27:04 AM »
I was thinking recently about how this rule of thumb might change when the open area is different?

I realized this may not apply to thin thread when the diameter and open areas are different, what do you think?

Offline tonypep

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Re: Mesh to halftone selection guide.
« Reply #2 on: December 10, 2024, 10:08:37 AM »
That is technically correct. As thread diameter affects open area there may be a need to adjust this guideline, depending on how dialed in you are and the type of graphic being executed.

Offline Admiral

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Re: Mesh to halftone selection guide.
« Reply #3 on: December 10, 2024, 10:23:51 AM »
I was thinking recently about how this rule of thumb might change when the open area is different?

I realized this may not apply to thin thread when the diameter and open areas are different, what do you think?

I haven't found issue with using 4 to divide for thin thread mesh.  This also comes down to emulsion.  We went through a lot of different emulsions to hold high detail and I like the couple we landed on for holding detail really well.  Seeing the dots over the thread and the opening size is cool though. 

Offline Dottonedan

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Re: Mesh to halftone selection guide.
« Reply #4 on: December 10, 2024, 01:26:34 PM »
The foundation of how you determine a decent LPI remains the same no matter how you change up the numbers or introduce the variables.
Mesh opening, Mesh diameter, # of threads per inch, all give you something to work with. I illustrate the results of using different numbers. Find yours.
When you introduce a different variable such as thin thread and open area you get a slightly different result, but the method is still the same. You just fine tune what "your" number is. At least with this guide, new people might look away from just throwing up a 65lpi on a 150 mesh.




Whether you use 3.75, 4, 4.5, or 5 doesn't matter.  This isn't a rule. It's a procedure guide geared towards those new to screen printing. To get one to a better result not intended to confirm a particular usage.


If someone uses thin thread and takes a 330 mesh and divides by 4 to get 82.5lpi and rounds off to 80lpi and successfully captures the 3% dot then that's fantastic!  All the better. But if you are not using 80lpi on that 330, then the idea is the same as described in my example. For example, if you are using the 330 mesh yet only printing 65lpi, then that is the same concept of my using the example of taking a 305 mesh and using 5...and only using 55lpi.  Using 5 as a procedure only aids in assuring you do capture that 3% dot without difficulty.


If new to the industry (as we have read many times) you might toss out any random lpi that we commonly see used such as (55-65) and use that even tho you are using a 110-200 mesh. This gives people a starting point.
Artist & high end separator, Owner of The Vinyl Hub, Owner of Dot-Tone-Designs, Past M&R Digital tech installer for I-Image machines. Over 35 yrs in the apparel industry. e-mail art@designsbydottone.com

Offline bimmridder

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Re: Mesh to halftone selection guide.
« Reply #5 on: December 11, 2024, 02:24:48 PM »
Just print boring spot color like me so you don't have to worry about all  of this. Or should I bring up things like mesh diameter changing when you stretch mesh? HA!
Barth Gimble

Printing  (not well) for 35 years. Strong in licensed sports apparel. Plastisol printer. Located in Cedar Rapids, IA