Author Topic: random void lines in vector art and carried over into photoshop.  (Read 1742 times)

Offline Dottonedan

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Lately, with this new CS5 I'm using, I get these random void or negative lines in the vector art and carried over into photoshop.


It's alway sin various placed but shows up at least once in every job in random locations. Anyone ever see this before?  I saw it before back 3 or 4  program versions ago and always blew it off but I see it a good bit on this version. Seems like a language read "glitch".


See pic.



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Offline Denis Kolar

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Re: random void lines in vector art and carried over into photoshop.
« Reply #1 on: July 12, 2012, 02:17:28 PM »
If your Illy is set to export the PDF file as a low res file, you will get those.

Do you print the seps to PDF and then open with PS? If that is the case, more than likely, you have saved low res PDF files.

Hope that helps

Offline Dottonedan

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Re: random void lines in vector art and carried over into photoshop.
« Reply #2 on: July 12, 2012, 03:07:52 PM »
Actually,  I can (visually see them) in preview in vector in an ai file. Haven't saved or done anything in pdf.  When I go into photoshop,  I 90% of the time do a copy and paste between the two from one to the other.
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Offline Denis Kolar

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Re: random void lines in vector art and carried over into photoshop.
« Reply #3 on: July 12, 2012, 03:17:29 PM »
Weird    ???

Never seen that before, and I have been using Illy every day in last 8-9 years

Offline JBLUE

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Re: random void lines in vector art and carried over into photoshop.
« Reply #4 on: July 12, 2012, 08:21:06 PM »
I get these from a certain customers files. I guess its not just him. I dont know WTF causes it either.
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Offline Chadwick

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Re: random void lines in vector art and carried over into photoshop.
« Reply #5 on: July 13, 2012, 12:15:01 AM »
Have a closer look at the vector file with your node tool in wireframe or whatever illy calls it.
You'll likely notice the path is closed improperly.
I see this all the time in files I receive.
Where the line occurrs, the nodes connection path will jump across the object to the other side.
You have to break the path and re-connect the nodes properly where the error is.
It's just bad vector work, usually caused by auto-closing paths or some such.(?)