Author Topic: Simulated Process Printing  (Read 2967 times)

Offline ScreenPrinter123

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Simulated Process Printing
« on: May 17, 2012, 10:28:19 PM »
So what are the typical mesh counts you guys use for spot process/simulated process prints on dark garments?  We are now using murakami smart mesh so if anyone using that mesh, especially, could respond that would be great. On our old mesh that had thicker micron threads, we would do the underbase on a 155 and the other colors we'd use on 200 or 230 mesh counts but always have to print-print on the top colors to achieve vibrancy.  We use spot process vue rite that Charlie facini spearheaded to separate the art for simulated process.

Also, what are your stock methods for separations for 4 color process. What are/is the best plugin for that that you use or do you do it manually in photoshop? I have no experience separating for four color process so I'm wondering what would be a good bet for a novice who has a customer who walks in with a 8x10 picture and says, "can you put this on 100 shirts?"

Thanks in advance.


Offline tpitman

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Re: Simulated Process Printing
« Reply #1 on: May 18, 2012, 05:13:47 AM »
I always use 156 for the underbase and 305 for everything else. This is on a manual press.
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Offline Dottonedan

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Re: Simulated Process Printing
« Reply #2 on: May 18, 2012, 07:47:57 AM »
It seems everyone does things do differently. On a manual, I will use 230 on all but will try using 305's for top colors. That might change once I print on a manual every day.
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Offline Socalfmf

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Re: Simulated Process Printing
« Reply #3 on: May 18, 2012, 08:25:23 AM »
lately we have been underbasing at 230 and everything else at 355...detail is sick...

Sam

Offline blue moon

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Re: Simulated Process Printing
« Reply #4 on: May 18, 2012, 08:47:21 AM »
So what are the typical mesh counts you guys use for spot process/simulated process prints on dark garments?  We are now using murakami smart mesh so if anyone using that mesh, especially, could respond that would be great. On our old mesh that had thicker micron threads, we would do the underbase on a 155 and the other colors we'd use on 200 or 230 mesh counts but always have to print-print on the top colors to achieve vibrancy.  We use spot process vue rite that Charlie facini spearheaded to separate the art for simulated process.

Also, what are your stock methods for separations for 4 color process. What are/is the best plugin for that that you use or do you do it manually in photoshop? I have no experience separating for four color process so I'm wondering what would be a good bet for a novice who has a customer who walks in with a 8x10 picture and says, "can you put this on 100 shirts?"

Thanks in advance.

for simulated, we underbase with 230's and top with 305's. Also using Murakami smartmesh.  Same for 4CP. If we can tell that we'll need more ink, we step up to the "S" mesh which is thinner and lets more ink through.

pierre
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Offline RICK STEFANICK

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Re: Simulated Process Printing
« Reply #5 on: May 18, 2012, 05:32:59 PM »
I underbase with 160 and 230s for the other colors. keep in mind we are using med tension rigid frames. i can see the 230 base and 305s with nice retens.
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Offline blue moon

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Re: Simulated Process Printing
« Reply #6 on: May 18, 2012, 06:11:06 PM »
I should mention we use 230/305 combo on EZ frames and for simulated process. If printing spots on 50/50 we will underbase with a 110. Even 160's are used pretty often for regular spot color work if we are just caking it on.

pierre
Yes, we've won our share of awards, and yes, I've tested stuff and read the scientific papers, but ultimately take everything I say with more than just a grain of salt! So if you are looking for trouble, just do as I say or even better, do something I said years ago!

Offline killergraphics

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Re: Simulated Process Printing
« Reply #7 on: May 18, 2012, 08:27:21 PM »
So what are the typical mesh counts you guys use for spot process/simulated process prints on dark garments?  We are now using murakami smart mesh so if anyone using that mesh, especially, could respond that would be great. On our old mesh that had thicker micron threads, we would do the underbase on a 155 and the other colors we'd use on 200 or 230 mesh counts but always have to print-print on the top colors to achieve vibrancy.  We use spot process vue rite that Charlie facini spearheaded to separate the art for simulated process.

Also, what are your stock methods for separations for 4 color process. What are/is the best plugin for that that you use or do you do it manually in photoshop? I have no experience separating for four color process so I'm wondering what would be a good bet for a novice who has a customer who walks in with a 8x10 picture and says, "can you put this on 100 shirts?"

Thanks in advance.

for simulated, we underbase with 230's and top with 305's. Also using Murakami smartmesh.  Same for 4CP. If we can tell that we'll need more ink, we step up to the "S" mesh which is thinner and lets more ink through.

pierre

I miss the days of just buying a hole size.

And not like bugging the crap out of the best screen printer in the world...I just pay attention to the changes.

The different meshes do make a difference and as always I'm trying to learn.

Offline jasonl

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Re: Simulated Process Printing
« Reply #8 on: May 18, 2012, 09:23:14 PM »
I should mention we use 230/305 combo on EZ frames and for simulated process. If printing spots on 50/50 we will underbase with a 110. Even 160's are used pretty often for regular spot color work if we are just caking it on.

pierre

Same here homie!
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Offline ScreenPrinter123

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Re: Simulated Process Printing
« Reply #9 on: May 19, 2012, 01:07:18 AM »
Thanks for all of your responses regarding mesh counts for sim process.  What about CMYK seps -- you guys do it manually in photoshop or what do you recommend as the best plug-in/software that does separations for you within photoshop whereby, I'm guessing, you simply modify parameters in the plugin?

Thanks.