Author Topic: SimRip  (Read 5145 times)

Offline Chadwick

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SimRip
« on: April 21, 2011, 08:22:03 PM »
By Brent over at http://www.photoscreenprint.com .
( many of you know him, some of you may not )

FREE BEER!
Download:
http://www.photoscreenprint.com/downloads/simrip/

Brent provides a straight-ahead description of it's workings on that page.

Newbies ( are there even any here? ) may be a bit lost, so I'll post some stuff
on how I use it later on, and most likely confuse the situation completely :P

It's made short work of methods I used to use that could be quite time consuming.
( 20 seconds now compared to .. 15-20 minutes? )

Even if you don't use it for output, it makes short work of previewing what your actual output will look like
before you hit print and wait on the films to finish before taping them on the light-table for proofing.

Or, you can use it every day like I have for...quite some time.
Cheers.


Offline Dottonedan

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Re: SimRip
« Reply #1 on: April 22, 2011, 02:17:40 PM »
You know me. I'm all for making a buck. I think he should charge a $5.00 fee at the least. On the open market, this is probably worth an easy $29.99
Artist & high end separator, Owner of The Vinyl Hub, Owner of Dot-Tone-Designs, Past M&R Digital tech installer for I-Image machines. Over 35 yrs in the apparel industry. e-mail art@designsbydottone.com

Offline Chadwick

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Re: SimRip
« Reply #2 on: April 22, 2011, 08:00:30 PM »
He used to sell it. I bought it.
The fact he's giving it away is cool too.

Offline Denis Kolar

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Re: SimRip
« Reply #3 on: April 26, 2011, 08:40:51 PM »
Does it work on W7?
I did install it but it will not open up a file.
On my Mac it worked fine

Offline Frog

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Re: SimRip
« Reply #4 on: April 26, 2011, 08:44:24 PM »
email Brent. There is a contact tab on the site.
That rug really tied the room together, did it not?

Offline squeezee

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Re: SimRip
« Reply #5 on: May 04, 2011, 10:54:25 AM »
It's a PS macro that runs the halftoning command???
imagesetters for screenprinting  A Troll-free zone :-)

Offline Dottonedan

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Re: SimRip
« Reply #6 on: May 04, 2011, 11:01:25 AM »
Kinda sorta. You would be surprised at how many people go this route so they don't need to purchase a rip for the digital printers to get films output and this thing he has saves some steps.
Artist & high end separator, Owner of The Vinyl Hub, Owner of Dot-Tone-Designs, Past M&R Digital tech installer for I-Image machines. Over 35 yrs in the apparel industry. e-mail art@designsbydottone.com

Offline squeezee

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Re: SimRip
« Reply #7 on: May 04, 2011, 11:31:33 AM »
Well worth the money  ;)
imagesetters for screenprinting  A Troll-free zone :-)

Offline Sbrem

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Re: SimRip
« Reply #8 on: May 04, 2011, 04:28:05 PM »
Free is a great price. It's also incredibly easy to create and save the action in the actions pallette, but hell, he's already done it for us all. (Is it OK to say hell?)

Steve
I made a mistake once; I thought I was wrong about something; I wasn't

Offline squeezee

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Re: SimRip
« Reply #9 on: May 04, 2011, 04:42:29 PM »
no religion or politics please  ;)
imagesetters for screenprinting  A Troll-free zone :-)

Offline Chadwick

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Re: SimRip
« Reply #10 on: May 04, 2011, 10:44:29 PM »
It rebuilds the file greyscale, ( but 'ripped' into bitmaps beforehand ) keeping the names/opacity of the channels intact.
If you view it at 12.5%, 25%,50%,etc, you get essentially the same view you would while lining all your
positives up on the lighttable,for pre-print checking, and you can use it as a rip as well.
I process my files at 600dpi, 40lpi, 22.5 angle, and round dot.
For the mesh we use, and the art I generally print, this works dandy.
A good many of my freelance customers appreciate just hitting print as well, when I send them seps,
which, I still usually place in a DRAW file ( Corel's compression keeps the file size small ), if they don't
have a rip of any sort.