Double stroke nearly all waterbase/discharge and get better penetration with higher meshes.
Typically 180-280. The single stroke low mesh works but as described leaves a pretty
stiff hand.
One of my favorite parts of plastisol sim-process is using the underbase to create secondary
and tertiary shades. Discharge is a whole 'nother animal. The way it blends in overlapped
solids typically makes up for the lack of using an underbase though.