Author Topic: Photoshop CS6 Question  (Read 3932 times)

Offline rmonks

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Photoshop CS6 Question
« on: November 12, 2014, 10:30:10 AM »
I am a Corel user for the most part, but have told myself I am going to dive into and learn how to use Photoshop. Well I have CS3, and have been working with it.(MY Question)  I have a file that has been separated and I have printed the film, all is good. I took the same file to a friend who Has CS6 and we opened the file and went to print, and noticed there is no option to change the angle and DPI or at least we couldn't find it. Can someone tell me if that option is not on CS6 . Thanks in advance


Offline aauusa

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Re: Photoshop CS6 Question
« Reply #1 on: November 12, 2014, 11:40:40 AM »
that option has been removed.  if you use a rip like accurip or another you can use the rip to do the angles and lpi.   

Offline Frog

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Re: Photoshop CS6 Question
« Reply #2 on: November 12, 2014, 11:56:48 AM »
Is it just me, but, RIPS notwithstanding, has there been a trend to make Photoshop less screen-print friendly, while Corel is moving the other direction?

That said, Photoshop is still obviously the raster king, but I know that folks who take the time to master Photopaint do just fine.


* here we go TSPMB artists! The old bare knuckle Adobe vs. Corel battle! LOL!
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Offline rmonks

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Re: Photoshop CS6 Question
« Reply #3 on: November 12, 2014, 11:58:39 AM »
What was they thinking. Well I guess they wasn't, or at least not thinking about the screen printer

Offline aauusa

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Re: Photoshop CS6 Question
« Reply #4 on: November 12, 2014, 12:09:20 PM »
that is why I still have a copy of PS7 installed along with cs6.   I only use 7 for the output features when I need to print using a postscript ready laser printer.


Offline Frog

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Re: Photoshop CS6 Question
« Reply #5 on: November 12, 2014, 12:23:45 PM »
Ha! I am a dedicated Corelian who even yesterday used my PS7.
For an admittedly unsophisticated Photoshopper as me, I swear that it does almost every pixelated thing that a screen printer needs!

For a long time, I have been on DRAW for vector, and PS for raster. Over the last few years though, I try to use Photopaint mostly due to the obvious seamless transition with DRAW.
That rug really tied the room together, did it not?

Offline mimosatexas

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Re: Photoshop CS6 Question
« Reply #6 on: November 12, 2014, 12:28:35 PM »
Not sure exactly what you're looking for, but if you convert a photoshop file to a bitmap it will prompt you to choose the angle, shape, and lpi for your halftones.  It is how I "rip" all my files without a true rip.  Then you just print the file like anything else.

If you have any specific questions let me know.  I use CS6.

Offline Fluid

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Re: Photoshop CS6 Question
« Reply #7 on: November 17, 2014, 07:52:36 AM »
Split the channels, save as tif and import into DRAW for output.   EPS2 you dont have to split channels yet the channel names need to be proper Pantone names or they can get mixed up plate wise.  I split myself. Cpl extra min to ensure no issues
Richard
--Fluid       www.fluiddsn.com Graphic Designs, Color Separations & Film Output 15+ years Industry Experience - CorelDRAW Master® 

Offline Sbrem

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Re: Photoshop CS6 Question
« Reply #8 on: November 17, 2014, 11:06:17 AM »
We save our's as DCS 2.0 files, import into Illustrator and print from there, though since you are a Corel user, I think Fluid's description will work that way. Otherwise, the splitting the channels and saving each individual one as a bitmap tif will let you place them into Corel and print out. Most important is to use a high output resolution when converting the grayscale image to bitmap, I use 1200. The higher the resolution, the cleaner the individual dots...

Steve
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Offline rmonks

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Re: Photoshop CS6 Question
« Reply #9 on: November 17, 2014, 12:43:03 PM »
Split the channels, save as tif and import into DRAW for output.   EPS2 you dont have to split channels yet the channel names need to be proper Pantone names or they can get mixed up plate wise.  I split myself. Cpl extra min to ensure no issues
I appreciate this info. I will give it a shot. I'm not at my PC but is this quote: (Split the channels) an option or tool.

Offline starchild

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Re: Photoshop CS6 Question
« Reply #10 on: November 17, 2014, 01:38:06 PM »
Split the channels, save as tif and import into DRAW for output.   EPS2 you dont have to split channels yet the channel names need to be proper Pantone names or they can get mixed up plate wise.  I split myself. Cpl extra min to ensure no issues
I appreciate this info. I will give it a shot. I'm not at my PC but is this quote: (Split the channels) an option or tool.
In the Channels Window, Flyout menu-top right, Split Channels 

Offline Fluid

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Re: Photoshop CS6 Question
« Reply #11 on: November 17, 2014, 02:17:23 PM »
When in photoshop on the channels docker there is an option to split the channels into individual files. Save them as tif and import into DRAW. Place your reggies and lrint out the seps. I place each tif on an individual page with reggie marks on the master page.
Richard
--Fluid       www.fluiddsn.com Graphic Designs, Color Separations & Film Output 15+ years Industry Experience - CorelDRAW Master® 

Offline Fluid

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Re: Photoshop CS6 Question
« Reply #12 on: November 17, 2014, 02:18:54 PM »
No need to save as 1bit bitmap. Once channels are split just save as tif. The split channels will have the same dpi as the original file.
Richard
--Fluid       www.fluiddsn.com Graphic Designs, Color Separations & Film Output 15+ years Industry Experience - CorelDRAW Master® 

Offline Sbrem

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Re: Photoshop CS6 Question
« Reply #13 on: November 18, 2014, 10:17:44 AM »
No need to save as 1bit bitmap. Once channels are split just save as tif. The split channels will have the same dpi as the original file.

For educational purposes for myself, since I don't use CD, if one has a RIP, they can set the line count, angle and dot shape when they output from Corel?

Steve
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Offline Fluid

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Re: Photoshop CS6 Question
« Reply #14 on: November 18, 2014, 10:20:35 AM »
Yes they can. Which is why I said there is No need to convert to a 1bit bitmap before importing.   Works just like Illy does
Richard
--Fluid       www.fluiddsn.com Graphic Designs, Color Separations & Film Output 15+ years Industry Experience - CorelDRAW Master®