"He who marches out of step hears another drum." ~ Ken Kesey
but you're still shooting through something that will block some UV light, or are those made to not block any UV
Quote from: mk162 on August 11, 2014, 03:28:26 PMbut you're still shooting through something that will block some UV light, or are those made to not block any UVThat's what I'm saying...... If I take a piece of clear film and lay over the printed ink from dts it slows it down minimum 30% but that number varies depending on mesh count.I guess I'm just not understanding what Pierre is saying LOL...... I need to put the visual with it in order to understand LOL
You sure Pierre? Is that a straight nd piece? Should I be putting that strip under a clear part of my film to compensate for the dmin of my film?
I got this to start testing screens to get accurate times for my starlight (not DTS) since I really didn't have the slightest idea what to start at other than guess (way over) on my first couple screens.http://www.kiwo.com/Product%20pages/Exposure%20films.htmlThe gist is you get 3 films, 1 for coarse screens, 1 for medium screens and 1 for fine screens. You put the film on the screen, then you cover it with a density sheet that is a lot like that 21 step test in that it covers each section on the film with a slightly darker segment.You expose for double what you think it should be and then whatever section you can still hold detail on after washout is your factor.For example, I tested a 110 screen at 15 seconds and was able to hold everything in the x0.5 column and up. 0.4, 0.3, etc washed out. So now I know on 110 screens that I coat the same as my test I only need to go 15 seconds x .5 or 7.5 seconds (I'll call it 8 seconds)I'm attaching a couple images. Just quick cell phone captures...the one you can see where in the lower right box of 0.4 I started losing dots, I could hold them on 0.5The other shows the film with the density film on top
this is sort of what we did and were as a consequence using wrong exposure times for years. While similar, it does not have the step specified at which the exposure is correct (or so it seems as I read it). It looks like it is just finding the time that holds the best detail, rather than the time it takes to properly expose the screen. Or am I reading it wrong?pierre
Quote from: blue moon on August 14, 2014, 09:50:35 AMthis is sort of what we did and were as a consequence using wrong exposure times for years. While similar, it does not have the step specified at which the exposure is correct (or so it seems as I read it). It looks like it is just finding the time that holds the best detail, rather than the time it takes to properly expose the screen. Or am I reading it wrong?pierreYou mean like the solid step 7 on the Stouffer strip? It does have that too, the part at the very bottom where the arrows are facing each other. In between the areas you look for your area that has no change. It's hard to tell because of the camera flash.Brandon
Quote from: bulldog on August 14, 2014, 10:38:45 AMQuote from: blue moon on August 14, 2014, 09:50:35 AMthis is sort of what we did and were as a consequence using wrong exposure times for years. While similar, it does not have the step specified at which the exposure is correct (or so it seems as I read it). It looks like it is just finding the time that holds the best detail, rather than the time it takes to properly expose the screen. Or am I reading it wrong?pierreYou mean like the solid step 7 on the Stouffer strip? It does have that too, the part at the very bottom where the arrows are facing each other. In between the areas you look for your area that has no change. It's hard to tell because of the camera flash.BrandonCOOL! I missed that part. It makes a lot of sense and I'll probably pick one up as it just looks like a good tool to have.They do point out the difference between the optimal exposure and optimal resolution: "It is possible that the optimum curing time and the optimum resolution exposure time differ slightly. For the final determination of the production exposure time, the requirements of the artwork should be the deciding factor, because: optimum curing = high resistance to long print runs, optimum resolution = finest detail quality."This is a good point to bring up and gets me thinking about what we are doing. . .pierre